日期 | 公告 |
---|
2019/12/06 | Lab Members Jiang,Ming-Xiu and Chen,Yan-Ming were interviewed about "Writing calligraphy on robot" by [USTV & UDN] |
2019/10/18 | Competition
Work -- Writing calligraphy on robot won the second place in the 2019 CTCI AI competition |
2019/8/29 | Completition Work -- Automatic Car: High-resolution scene
depth prediction based on lidar and video won the honorable mention in the 2019 AI hackthon |
2019/5/22 | Competition Work
-- Let's tooth won the third place in the 2018 national college software competition |
2019/5/22 | Competition Work
-- I'm superstar won the third place in the 2016 national college software competition |
2019/5/22 | Our MVL lab website is online |
The research direction and results of our laboratory in recent years
The research includes three areas of artistic creation, robotic automation, and
artificial intelligence(AI). The AI technology is used to construct writing style of
famous calligrapher, and writing with the arm.
Calligraphy style transfer:
In the process of calligraphy style transfer, the method is based on CycleGAN. With a
improvement of adding embedding layers to overcome that a single model can only convert
a different style limit. By collecting the wrist movements during writing, the robot can
simulate the calligrapher's writing. After the calligraphy are written.
Generating stroke orders and robot trajectory:
Thining the transferred calligraphy lets the robotic arm simulate the calligrapher's
writing action to write the calligraphy characters, we need to convert the coordinates
of the thinned images to get the six-axis data. The six-axis sequence data of the
calligraphy is provided to the robot arm for writing the calligraphy characters.
Machine learning has evolved very rapidly, with good results in both computer vision and natural language processing. There are many deep learning techniques that are used in everyday life of humans such as autonomous vehicles and face recognition systems. Nowadays, the gradual dependence of human daily life on deep neural networks can lead to serious consequences, so the security of neural networks becomes very important. Therefore, the deep neural network has obvious weaknesses. We propose a method based on generating a confrontation network to generate a facial makeup picture that can deceive the face recognition system. We hide the perturbation of the attack in the results of the abnormal makeup photos that humans can’t detect. The experimental results show that we can not only generate high-quality facial makeup images, but also our attack results have a high attack success rate in the face recognition system.
The music rhythm game is currently a very popular game, and we propose to generate a music rhythm game spectrum based on the method of Generative Adversarial Network. The music is separated into two parts: the vocal and the soundtrack, which makes the generated spectrum closer to the real spectrum. The model consists of two concepts of Generative Adversarial Network: Conditional Generative Adversarial Nets (CGANs) for music information and Improved Wasserstein GAN (WGAN-GP) for better convergence of the model.
We propose a fully automated system that converts random graffiti into a painting. However, this is a serious challenge because the input graffiti can be very messy and hide multiple objects, so finding the correlation between these repeated lines and multiple objects is not a simple matter. In the system, we use selective search, sparse coding and Convolutional Neural Network (CNN), in which we use selective search to find the part of the object that may be the object of the graffiti; then use sparse coding to find the corresponding element; CNN sets the style to be converted. The final experimental results show that the methods we use have superior performance and produce artistic works.
With more and more styles
of clothing and accessories, regardless of the physical or online store, consumers will
spend a lot of time looking for their favorite styles in many styles, so if consumers
can give some photos of their favorite costumes, systematic analysis Find out the
relevant information in the photo (such as the store address, matching related
accessories, etc.). For the store, if you can collect the relevant clothing styles of
the customers, you can adjust the purchase styles and the furnishings in the store
according to this information, further recommend the related accessories to consumers
according to the preferences of consumers and save consumers to find matching
accessories. time. For garment manufacturers, they can analyze the data collected by
various stores to know which styles are popular and those styles are unpopular, and thus
become the next batch of new style design references.
In this work, we aimed to
evaluate four kinds of rehabilitation exercises at three levels: good, average, and bad.
We propose a novel evaluation method by learning the best feature of each class.
The idea was to design an evaluation matrix where each entry corresponded to one level
of one exercise. By setting the largest number in one entry, the evaluation matrix could
be used along with the output
layer of the deep learning model to infer the best feature of that exercise at a
particular level.
The evaluation score is obtained by examining the distance
measure of the current feature and the best feature of that class.
We also collect a new rehabilitation
exercise dataset for the rehabilitation exercise evaluation. It contains four different
rehabilitation
actions at three levels, defined by rehabilitation physicians.
The goal of this project is to compare low-resolution face images to verify that they are the same person. In today’s unrestricted environment, the effectiveness of face recognition often decreases due to posture factors, so we establish a normalization method to restore any face angle, thereby returning the face angle of any state to increase The effectiveness of face recognition. The project uses two Caffe model architectures: Matching-Convolutional NeuralNetwork (M-CNN) and Siamese Neural Network (SNN). Finally, the accuracy of the SNN model is more than 90%, which is higher than that of M-CNN.
When sorting face images, there are inevitably some accessories in the images to be identified, such as sunglasses, scarves, earrings, etc., or external environmental factors such as light, angle, etc. These accessories or environmental factors are in people. The face image is called multiple attributes. We uses the existing Local Discriminant Embedding (LDE) algorithm as an extension to achieve multiple attribute classification purposes.
In recent years, sparse coding has been very popular in the field of computer vision and image processing. Sparse coding consists of a linear combination of input data, dictionary and input data. Sparse coding can be used for image denoising, restoration, and classification. The laboratory focuses on two research directions based on sparse coding: multiple attribute image classification and sparse coding of huge amounts of data.
江振國
Chiang, Chen-Kuo
朱政安
Zhu, Zhen-An
李皓庭
Li, Hao-Ting
陳主恩
Chen, Chu-En
沈政璋
Shen, Jheng-Jhang
陳彥名
Chen,Yan-Ming
江明修
Jiang, Ming-Xiu
劉永平
Liu, Yung-Ping
黃韋翔
Huang, Wei-Hsiang
陳建豪
Chen, Chein-Hao
張世亞
Chang, Shih-Ya
張耘愷
Chang, Yun-Kai
蔡旻勳
Cia, Min-Syun
江軒綸
Chiang, Hsuan-Lun
李昀倫
Li, Yun-Lun
王佑安
Wang, Yu-An
蔡宜伶
Tsai, Yi-Ling
林仕杰
Lin, Shi-Chieh
王振翰
Wang, Chen-Han
盧允中
Lu, Yun-Chung
宋東昱
Sung, Tung-Yu
蔡佳君
Tsai, Chia-Chun
賴怡辰
Lai, Yi-Chen
涂家維
Tu, Chia-Wei
康瑞麟
Kang, Ruie-Lin
陳政曄
Chen, Cheng-Yeh
游智翔
You, Chih-Hsiang
陳士民
Chen, Shih-Min
王暉宏
Wang, Hui-Hung
許翔宇
Hsu, Hsiang-Yu
王鴻凱
Wang, Hung-Kai
胡展碩
Hu, Chan-Shuo
楊文綉
Yang, Wen-Hsiu
黃子庭
Huang, Zi-Ting
Information Building 3F
310
No.168, Sec. 1, University Rd.,
Minhsiung Township, Chiayi Country, Taiwan
(R.O.C.)
National Chung Cheng
University
Information Building 3F 310
05-2720411 #23160
ccumvllab@gmail.com